Perks
Perk 1
Recon | ||
![]() | Explosive damage paints the target on the mini-map. PRO: +bullet damage paints the target on the mini-map. | ![]() |
Sleight of Hand | ||
![]() | Faster reloading. PRO: +Swap weapons faster. | ![]() |
Blind Eye | ||
![]() | Undetectable by air support and sentries. PRO: +Launchers lock-on quicker. Extra bullet damage versus air support and sentries. | ![]() |
Extreme Conditioning | ||
![]() | Sprint for longer distances. PRO: +Climb obstacles faster. | ![]() |
Scavenger | ||
| Unlocked at level 39. Resupply from dead bodies (unconfirmed). PRO: +Extra mags (unconfirmed). | |
Perk 2
Quickdraw | ||
![]() | Faster aiming. PRO: +Recover from equipment and grenade usage quicker. | ![]() |
Blast Shield | ||
![]() | Increased explosive resistance. PRO: +Resistance to flash and stun. | ![]() |
Hardline | ||
![]() | Killstreaks require 1 less kill. PRO: +Every two assist count as a kill towards your killstreak. Deathstreaks require 1 less death. | ![]() |
Assassin | ||
![]() | Undetectable by UAV, portable radar, thermal, and heartbeat sensors. PRO: +Immune to CUAV and EMP. No red crosshair or name when targeted. | ![]() |
Overkill | ||
![]() | Unlocked at level 47. Allows the player to carry two primary weapons, but no attachments can be placed on the second primary. PRO: +Allows the player to place attachments on the second primary weapon. | |
Perk 3
Marksman | ||
![]() | Identify enemy targets at longer range. PRO: +Longer hold breath. | ![]() |
Stalker | ||
![]() | Move faster while aiming. PRO: +Delay enemy Claymore explosions. | ![]() |
Sitrep | ||
![]() | Detect enemy explosives and tactical insertions. PRO: +Louder enemy footsteps. | ![]() |
Steady Aim | ||
![]() | Increased hip fire accuracy. PRO: +Weapon is ready faster after sprinting. | ![]() |
Dead Silence | ||
![]() | Unlocked at level 55. Reduces sound from footsteps (unconfirmed). PRO: +No fall damage. | |
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