So guys, this website has been very inactive because I thought no one was looking at it. I decided to get back on it today and check to see if anyone has viewed it. It turns out, people have been viewing it. I feel really sorry for not updating this, and it will be updated every day from here on out.

The biggest news first, Call of Duty XP and the Multiplayer revel. Soooo much stuff to talk about. So guys here we go. The Multiplayer page will be updated soon with a bunch of videos and stuff like that. It will have all the guns, perks, prestige shop, and other mulitplayer things.

First all all, what are the four principles of developing Call of Duty? Here's what Activision's Eric Hirshberg said:

  1. Epic realism (real world combat with "blockbuster" action)
  2. Adrenaline rush (want gamers to always have blood pumping and experiencing while knuckle moments)
  3. Easy to play, but hard to master (fun for new players while remaining fun to the hardcore gamer)
  4. 60 FPS (Using the processing power of gaming platforms to provide optimum performance)

It's confirmed that the game will have complete customization of private matches just like in Call of Duty: Black Ops where you could adjust the settings and preferences with the ability to save and share. Rather than the ability to create your own emblem, Modern Warfare 2's player card returns where you'll be able to unlock and use pre-made emblems and titles. The game will launch with 16 maps and there are a total of 28 Killstreak Rewards.

There is at least one new game mode called "Kill Confirmed" where you have to kill an enemy and then collect the dog tag that they leave behind. If you don't collect the dog tag, then the kill can't be confirmed and you won't score any points for your team. The enemy has the ability to reclaim the dog tag, thus preventing you from scoring any points.

Weapons

NOTE: After the weapon is unlocked at a certain level you will be able to use it. Each weapon has its own individual rank and in order to rank up the weapon you need to use it to unlock its attachments, proficiencies and challenges.

Assault Rifles

  • M4A1
  • M16A4 - 3 round burst
  • SCAR-L
  • CM901
  • Type 95 - 3 round burst [lvl 32]
  • G36c - [lvl 42]
  • ACR 6.8 - [lvl 50]
  • MK14 - Semi-automatic [lvl 60]
  • AK-47 - [lvl 68]
  • FAD - [lvl 78]

LMGs

  • L86 LSW
  • MG36
  • PKP Pecheneg
  • MK46 - [lvl 68]
  • M60E4 - [lvl 72]

Shotguns

  • USAS 12
  • KSG 12
  • SPAS 12
  • Striker - Semi-auto - [lvl 48]
  • Model 1887 - [lvl 62]

Machine pistols

  • FMG9
  • MP9
  • Skorpion - [lvl 36]
  • G18 - [lvl 70]

Pistols

  • USP .45
  • P99
  • MP412
  • .44 Magnum - [lvl 46]
  • Five Seven - [lvl 58]
  • Desert Eagle - [lvl 76]

Sub Machine Guns

  • MP5
  • UMP
  • PP90M1
  • P90 [Lv. 38]
  • PM-9 [Lv. 56]
  • MP7 [Lv. 74]

Sniper Rifles

  • Barrett .50 Cal
  • L118A (bolt action, looks similar to the L96 from Black Ops)
  • Dragunov
  • AS50
  • RSASS [Lv. 44]
  • MSR [Lv. 66]

Launchers

  • SMAW
  • Javelin
  • Stinger - [lvl 40]
  • XM25 - [lvl 52]
  • M320 GLM - [lvl 64]
  • RPG - [lvl 80]

Lethal

  • Frag
  • Semtex
  • Throwing Knife
  • Bouncing Betty - [lvl 37]
  • Claymore - [lvl 53]
  • C4 - [lvl 69]
Equipment
  • Flash
  • Concussion
  • Scrambler (like a Jammer)
  • EMP (hand held grenade version)
  • Smoke
  • Trophy System - [lvl 45] (basically a tripod sensor that deflects explosive sent in its direction)
  • Tactical Insert - [lvl 61]
  • Portable Radar - [lvl 77]

The Riot Shield also makes a return to Multiplayer.


Perks

Perks are once again in 3 Slots and will all be unlocked at different levels. Pro Variants are listed in the Brackets.

Slot One

  • Extreme Conditioning - Sprint Longer Distances (climb obstacles faster)
  • Sleight of Hand - Faster reloading (faster weapon swapping)
  • Scavenger - Locked until lvl 39 (unknown)
  • Blind Eye - Undetectable by air support and sentries (Launches lock on faster, extra damage to support and sentries)
  • Recon - Explosive damage shows targets on minimap. (Bullet damage shows targets)

Slot Two

  • Hardline - One less for killstreak (2 Assists count as one kill towards streak and 1 less death required for death streaks)
  • Assassin - Immune to UAV, Portable radar, thermal and heartbeat (Immune to Counter UAV and EMP and no red cross hairs)
  • Overkill - Locked until lvl 47 (unknown)
  • Quickdraw - Faster ADS (Faster recovery from equipment and nade usage)
  • Blast Shield - Increased explosive resistance (Immune to stuns and flashes)

Slot Three

  • Marksmen - ID targets from long range (longer breath holding)
  • Sitrep - Detect enemy explosives (Hear footsteps louder)
  • Dead Silence - Locked until lvl 55 (unknown)
  • Stalker - Faster movement while ADS (Delay enemy claymores)
  • Steady Aim - Improved hipfire accuracy (Faster ADS after sprinting)

Attachments

  • Red Dot
  • Silencer
  • Grenade launcher
  • ACOG
  • Heartbeat sensor
  • Hybrid sight
  • Extended Mags
  • Thermal scope
  • Rapid Fire
  • HAMR scope
  • Holographic
  • Grip
  • Variable Zoom scope

Sight Reticules

  • Target Dot
  • Delta
  • U-dot
  • Mil-dot
  • Omega
  • Lamda

Proficiencies


New to MW3, each primary weapon can have an additional "perk" assigned to it. These are unlocked along side attachments for the guns as you level up your weapons:

  • Kick -Reduced recoil
  • Range -Increased range
  • Attachments -Equip 2 attachments to the weapon
  • Focus -Reduced flinch when shot
  • Melee -Faster melee
  • Stability -Reduced sway
  • Impact -Great bullet penetration through walls (like deep impact)
  • Speed -Faster movement w/ weapon equipped
  • Damage -Shells do more damage (Shotgun only)

Death Streaks

Death Streaks are returning from Modern Warfare 2

  • 4 Deaths - Juiced - Faster sprinting for a short period when respawned
  • 5 Deaths - Revenge - Reveals the position of the enemy who killed you at all times
  • 4 Deaths - Final Stand (Lv. 32)
  • 4 Deaths - Martyrdom (Lv. 51)
  • 5 Deaths - Deadman's Hand (Lv. 57)
  • 5 Deaths - Hollow Points (Lv. 71)

Strike Packages


This is the new name for Killstreaks and they are divided up into two different categories - Assault and Support Packages.

Assault Package

The Assault Package is the kit you will want to use if you are a "hunter". This is where all your lethal killstreaks like air support and AI equipment are listed. If you select this package then you can expect to have your killstreaks stack on top of each other (like MW2). Just like previous CoD games, once you die your streak ends.

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  • 3 - UAV
  • 4 - Care Package
  • 5 - IMS - Bouncing Bettys immune to disruption devices
  • 5 - Predator Missile
  • 5 - Sentry Gun
  • 6 - Precision Airstrike
  • 7 - Attack Helicopter
  • 9 - Strafe Gun - Call in 5 helicopters to strafe and attack for a limited time
  • 9 - Little Bird Guard - Control a mini chopper to attack and spot enemies
  • 9 - Reaper - Air-controlled Predator Missile x5
  • 10 - Assault Drone
  • 12 - AC-130
  • 12 - Pave Low
  • 15 - Juggernaut - Gain advanced armor package for a limited time
  • 17 - Osprey Gunner - Be a gunner of a helicopter that drops care packages for teammates.

Support Packages

The Support Package is aimed towards the "objective" player. This is where you will find most of your recon tools like UAV, Counter UAV, and EMP. Now, the new feature about this package is that if you die your streak does not end. So, if you get your UAV at 4 points, but then die, you can respawn and another point then earn your Counter UAV. One last thing to note about this package is that the rewards do not stack.

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  • 4 - UAV
  • 5 - Counter UAV
  • 5 - Ballistic Vests - drop a crate of armored vests for teammates to pick up
  • 5 - Airdrop Trap - A care package which will explode when picked up by the enemy team
  • 8 - SAM Turret
  • 10 - Recon Drone - Controllable UAV to detect enemy positions
  • 12 - Remote Turret - Manually controlled Sentry Gun
  • 14 - Stealth Bomber
  • 18 - EMP
  • 18 - Juggernaut Recon
  • 18 - Escort Airdrop - An Osprey helicopter delivers and defends multiple care packages to teammates.

Specialist Package

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Choose 3 extra Perks which will unlock in order every 2 kills. 2 kills - 4 kills - 6 kills. After six kills you will now have the power of 6 perks equipped. Once you reach 8 kills without dying, you will gain every single perk in the game. However once you die, you lose every extra perk and must restart from 2 kills once again. Multiple attachment and multiple primary Perks may not be selected for the Specialist Package

Gun Camouflage

During CoD XP the camouflage list was visible, however we have heard from official sources that these camos are just a placeholder. In the final version there will be different additional camos available. Also, once you max out the level on your weapon you will unlock a gold camo for it.

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  • Desert
  • Arctic
  • Woodland
  • Digital
  • Urban
  • Blue Tiger
  • Red Tiger
  • Fall
That is all the information. If any of this confuses you, when out multiplayer page opens up, all the information will be on there and it will be very organized.

NEW GAMEMODES

Kill Confirmed is an all new gametype which will see players killing enemies and then having to run over them to pick up a set of dogtags to confirm the kill and score the points for your team. While you are doing this, the enemy team will try to collect the dogtags first to prevent you from confirming the kill.

Team Defender is the other new game mode to be included in Public Playlists straight from launch. In this mode players will grab a flag a la Capture the Flag style and then protect the flag carrier in order to gain points for their team.

In addition to those two new modes, a variety of modes exclusive to Private Matches have been introduced.

Infection sees one player starting out as the Infected and killing the other players until no one is left. When you are killed you join the Infected team to help hunt down the survivors.

Drop Zone sees one team holding a Drop Zone from the other team in order to secure Team Points and Care Packages for their team.

Team Juggernaut sees a Juggernaut join your team and, with his help, you must kill all the enemy team, who also have a Juggernaut. First to reach the score limit wins.

Juggernaut  sees you trying to kill the Juggernaut so that you can become the new Juggernaut and then you have to survive against the other players trying to kill you.

Gun Game sees the players in a race to see who can be the first to dominate with every gun.

One in the Chamber sees you gaining Ammo by killing enemy players. The last to be alive wins.

Private Matches have also been enhanced, allowing players to create even more Gametypes than the ones listed above, and then share them with their friends.

In addition to this, players who are subscribed to Call of Duty: Elite will be able to vote on these player created modes and some of these could make it into Public Playlists.


PRESTIGE SHOP

So what is the Modern Warfare 3 Prestige Shop?

Modern Warfare 3 multiplayer was revealed during the opening briefing of Call of Duty XP. Along with the lots of details that were revealed, something called Prestige Shop was briefly mentioned. While they haven't dived into specifics just yet, the Prestige Shop has quietly and quickly appeared in a recent video.

iMW3 ยป have uploaded a screen print of the Prestige Shop menu that appeared in the video. Although it's blurry, we can just about make out the options that are listed in the shop menu.

MW3 Multiplayer - Prestige Shop

  • Extra Custom Class
  • Reset All Stats
  • Double XP
  • Double Weapon XP
  • Unlock Gear
  • Challenges 1
  • Challenges 2
  • Challenges 3
  • Title And Emblem 1
  • Title And Emblem 2
  • Title And Emblem 3

This will most likely be welcomed by hardcore fans who go all the way by Prestiging up until the very end. The game's maximum level is 80 but how many Prestiges there are is currently unknown. It appears that each Prestige will give you tokens that can be used to 'buy' whatever you want from the list above.


I think that's it. Have a nice day :)